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Dynasty warrior ppsspp
Dynasty warrior ppsspp




dynasty warrior ppsspp

I hope you like your PSP's square and triangle buttons, because you'll be mashing them a lot in Strikeforce.

dynasty warrior ppsspp

Colourful and bright, the game makes decent use of the PSP - it's not the system's best looking title, but it's varied and attractive. Each character carries two weapons (which can be changed at the blacksmith in your village), and boasts heavy and light attacks, which can be strung together, along with jumps, to make up a variety of simple combos. The game's controls are, for the most part, fairly simple. This much is eminently familiar to anyone who has played a Dynasty Warriors game before, and hardly complex for newcomers to pick up either. Choosing a hero from the semi-mythological pantheon of Chinese history, your primary focus is on hacking and slashing through dozens of lesser mortals, stopping between battles to power up your superhuman warrior through equipment and add-on upgrades. On the surface, this remains very much a Dynasty Warriors title.

dynasty warrior ppsspp dynasty warrior ppsspp

The combination of a little from Column A with a little from Column B is blatant and unapologetic. "What's setting the charts alight in Japan that isn't Nintendo's latest Professor Cookingmama's Brain Dog?" KOEI has clearly pondered - and its answer is to combine the long-running Dynasty Warriors series with some of the magic pixie dust that's made Capcom's Monster Hunter into the saviour of the PSP in Japan. Dynasty Warriors: Strikeforce is exactly such a game, and its inspiration isn't so much worn on its sleeve as flown above its house on a flag the size of a double-decker bus. While it's lovely to imagine that game creation is packed with artistic geniuses and auteurs beset from all sides by flashes of stunning inspiration, the harsh reality is that plenty of games are borne of more humble, even cynical, thought processes.






Dynasty warrior ppsspp