

* A new Tavern near Khuul, The Silver Barrel.

* Fixes a lot of floating Fungai along the Bitter Coast. * Fixed a script error in “Assabascript\”. * Improved the terrain around Caldera Mine. * Fixed a landscaping error in Ald-Ruhn, which caused NPC’s to fall off the stairs. * Pathgrids in Ald-Ruhn should now work properly. * All House Dagoth members now have a random chance to drop ash salts. * Increased the soul value of Golden Saint from 400 to 500, which makes it possible to make constant effect enchantments with the new game settings. * Dremora Lord of Divinity now have a chance to drop Daedric Face of God. * Daedra Lord of Terror now have a chance to drop Daedric Face of Terror. * Daedra Lord of Inspiration now have a chance to drop Daedric Face of Inspiration. * The smoke from the chimneys at Ghorak mansion in Caldera were misaligned. * Reworked the area in and around Ebonheart, for example a new plantation just east of the castle. Morrowind Rebirth 1.9 Changelog: * A Dunmer inside the temple complex, Ald-Ruhn, had no head mesh assigned to him. In addition, the next version of Morrowind Rebirth will feature 5 New Dwemer encounters, New Dwemer weapons & armor pieces, Reworked Vampire Lairs, New Splashscreens, and a Daedric Realm.

The modder aims to add – in Rebirth’s next version – a massive underground sewer/cave-system in Balmora, as well as lots of hidden stuff and cool features (by Fulgore).

Enjoy! Those interested can download it from here. You can view some new screenshots from it, the changelog and the download link below. Morrowind Rebirth is an overhaul in which players can find new enemies to fight, exciting areas to explore, gain access to new weapons to slay your foes or just roam the huge world that’s out there. Modder ‘trancemaster_1988’ has released the 1.9 version of his ‘Rebirth’ mod for Bethesda’s classic RPG, The Elder Scrolls III: Morrowind.
